Changelog072

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Version 0.7.2 Update Notes


Content

  • Added new maps: Province (a small Italian map) and Live Oaks (first American map).
  • Added American tank destroyers with turning turrets: M8A1, T49, M18, T25-2, and T28 prototype.
  • The T34 is rebalanced and moved to premium vehicles; it is removed from American Tech Tree. M103 substitutes T34 as an American tier 9 heavy tank.
  • The T30 is rebalanced; it becomes an American tier 9 tank destroyer with a turning turret. T110E5 substitutes T30 as an American tier 10 heavy tank.c
  • Added one camouflage for each nation.
  • Added 22 new crew skills and perks (details can be viewed in a crew member's Personal File). You can learn more about new skills and perks here.
  • Added two premium vehicles for testing: tier 2 SPG 10.5cm leFH18 B2 and tier 3 TD FCM 36 Pak 40. Please note that these vehicles will be available only for players partaking in supertest.
  • Added a display of records of experience earned on a certain vehicle (the so called qualification badges). You can learn more about qualification badges here.
  • Added a tutorial for newcomers, which teaches basic principles of garage interface (availalble only for new accounts, i.e. for players who enter the game for the first time).
  • Added name Ilya for Russian crew members.

Tank models

  • Fixed or reworked visual tank models of : IS, IS-7, T34, Panther II, A-20, T-127, IS-3, ISU-152, AMX 40, B1, M3 Stuart, VK 1602, AMX 13 90, JagdTiger, JagdPanther.
  • The following vehicles are resized to historical dimensions: IS-3, IS-4, IS-7, ISU-152, Object 704, S-51, T-54, Type 59, Tiger II.
  • Changed visual model of the second turret of T32.

Fixed or reworked damaged models of the following vehicles:

  • USSR: IS, IS-3, IS-4, IS-7, Object  704, T-50-2, SU-5, T-26, SU-100, KV-1S, SU-85, A-32, BT-2, ISU-152.
  • Germany: VK 3601H, Hetzer, PzKpfw V Panther, Grille, Marder II, PanzerJager I, PzKpfw VI Tiger (P), PzKpfw IV, PzKpfw 38NA, PzKpfw V/IV, StuG III, PzKpfw II Luchs, VK3001H, VK 4502A, PzKpfw VI Tiger, PzKpfw 38H735(F).
  • US: M3 Stuart, M3 Lee, T20, M4A2E4, T95.
  • France: B1.

Game mechanics

  • The following parameters revised for most vehicles: profitability, cost, cost of research, cost of repair, cost of modules, cost of module research. The detailed changes can be found below.
  • All crew skills, trained prior to 7.2 update release, have been reset; all experience, spent on training, is given as "free experience", which can be used for training either new or old skills.
  • Added an option of a crew member's skills reset, purchased for gold (100% experience saved), for credits (90% experience saved) and for free (80% experience saved).
  • Parameters of all tanks renormed (reduced) to fit 100% trained crew, without matters increasing crew skills (Commander's skills, consumables and etc.). Real game parameters of tanks remain the same.
  • Now spaced armor reduces damage from HE shell according to its thickness and position (in 7.1 version spaced armor just moved farther the shell explosion point and did not reduce damage caused with it).
  • Armor absorption (blocking) of HE shell damage reduced by 20%.
  • T-50-2 top turret front armor reduced from 60 to 45 mm.
  • FuG37 radio action range changed: now it comprises 290 meters (was 360 meters).
  • Equipment module of KV-220 “Heavy gun ramming device” is changed to “Medium gun ramming device”.
  • Match-making level reduced by 1 for KV-220, T14 and Churchill.
  • Distance to a gun marker is always displayed in a howitzer’s reticle.
  • Changed format of replay recording. Replays from version 7.1 update won’t be reproduced in version 7.2.
  • Added cooldown for sending the fast messages with buttons ‘F4’ (‘Follow me!’) and ‘F7’ (Help!), if they were used frequently.
  • Added the display of information about enemy Team Kill for ‘Fog of War’ feature in Clan Wars.
  • Changed the flag color on bases. Now the flag color will be always green for allied base and red for the enemy base.
  • The following french tanks received some modifications:

Renault FT:

  • first turrent turning speed reduced by 1.375 grad/sec;
  • second turret turning speed reduced by 1 grad/sec;
  • first turret view range increased by 13.75 m.

Hotchkiss H35:

  • turrent turning speed increased by 0.5 grad/sec;
  • view range increased by 2.5 m;
  •  gun elevation angle changed from 16 to 20 degrees upwards and from 10 to 13 degrees downwards.

D1:

  •  durability with first turret on increased by 5 points;
  •  first turret turning speed increased by 1 grad/sec;
  •  second turret turning speed increased by 0.25 grad/sec;
  •  second turret view range increased by 2.5 m;
  •  gun 37mm APX SA18 reload time in second turret reduced by 0.21 sec.

D2:

  •  first turret turning speed reduced by 1.5 grad/sec;
  •  first turret view range reduced by 2.5 m;
  •  second turret turning speed reduced by 1.25 grad/sec;
  •  second turret view range increased by 5 m.

B1:

  •  durability with first turret on increased by 10 points;
  •  turning speed increased by 2 grad/sec;
  •  splash from motion and turning reduced by 10%;
  •  first turret turning speed increased by 1.5 grad/sec;
  •  second turret turning speed increased by 1 grad/sec;
  •  first turret view range reduced by 15 m;
  •  second turret view range reduced by 12.5 m;
  •  gun elevation angle changed from 10 to 18 degrees downwards;
  •  reload time of gun 47mm SA34 in first turret reduced by 0.21 sec;
  •  reload time of gun 47mm SA35 in first turret reduced by 0.21 sec;
  •  reload time of gun 47mm SA34 in the second turret reduced by 0.08 sec;
  •  reload time of gun 47mm SA35 in the second turret reduced by 0.08 sec;
  •  reload time of gun 47mm SA37 in the second turret reduced by 0.21 sec.

BDR G1B:

  •  durability with first turret on increased by 20 points;
  •  durability with second turret on increased by 10 points;
  •  reduced durability of mid-suspension;
  •  first turret view range reduced by 6.25 m;
  •  second turret view range reduced by 3.75 m;
  •  second turret turning speed increased by 0.25 grad/sec;
  •  reload time of gun 75mm SA32 in the first turret reduced by 0.08 sec;
  •  reload time of gun 75mm Long 44 in the first turret reduced by 0.08 sec;
  •  reload time of gun 90mm canon DCA 30 in the second turret reduced by 0.21 sec;
  •  aiming time of gun 90mm canon DCA 30 in the second turret reduced by 0.35 sec.

ARL 44:

  •  first turret turning speed reduced by 1 grad/sec;
  •  first turret view range increased by 5 m;
  •  second turret turning speed reduced by 0.75 grad/sec;
  •  second turret view range reduced by 2.5 m.

AMX M4 1945:

  •  turning speed increased by 2 grad/sec;
  •  durability of mid-suspension reduced;
  •  first turret turning speed increased by 0.5 grad/sec;
  •  second turret turning speed increased by 0.25 grad/sec;
  •  first turret view range increased by 2.5 m;
  •  second turret view range increased by 1.25 m.

AMX 50 100:

  •  tank durability reduced by 50 points;
  •  turning speed reduced by 2 grad/sec;
  •  splash from motion and turning increased by 10%;
  •  turret turning speed increased by 0.5 grad/sec;
  •  view range increased by 12.5 m;
  •  reload time of gun 90mm F3 increased by 0.7 sec;
  •  aiming time for gun 90mm F3 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 90mm F3 reduced by 10%;
  •  reload time of gun 90mm canon DCA 45 increased by 0.7 sec;
  •  aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
  •  reload time of gun 100mm SA 47 increased by 0.85 sec;
  •  aiming time for gun 100mm SA 47 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 100mm SA 47 reduced by 10%.

AMX 50 120:

  •  tank durability reduced by 50 points;
  •  turning speed reduced by 2 grad/sec;
  •  splash from motion and turning increased by 10%;
  •  turret turning speed increased by 0.5 grad/sec;
  •  view range increased by 15 m;
  •  guns elevation angle changed from 7 to 6 degrees downwards;
  •  reload time of gun 90mm canon DCA 45 increased by 2.6 sec;
  •  aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
  •  reload time of gun 100mm SA 47 reduced by 1.4 sec;
  •  aiming time for gun 100mm SA 47 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 100mm SA 47 reduced by 10%;
  •  reload time of gun 120mm SA 46 increased by 0.7 sec;
  •  aiming time for gun 120mm SA 46 increased by 0.14 sec;
  •  firing speed in the autoloader for gun 120mm SA 46 reduced by 10%.

AMX 50B:

  •  tank durability reduced by 100 points;
  •  splash from motion and turning increased by 10%;
  •  turret turning speed increased by 0.5 grad/sec;
  •  view range reduced by 2.5 m;
  •  guns elevation angles changed from 8 to 6 degrees downwards;
  •  reload time of gun increased by 1.4 sec;
  •  aiming time increased by 0.14 sec;
  •  firing rate in the autoloader reduced by 10%.

AMX 38:

  •  turret turning speed reduced by 0.25 grad/sec;
  •  view range increased by 5 m;
  •  reload time of gun 37mm SA38 increased by 0.12 sec;
  •  reload time of gun 25mm Canon Raccourci Mle.1934 increased by 0.09 sec;
  •  reload time of gun 47mm SA34 reduced by 0.35 sec;
  •  reload time of gun 47mm SA35 increased by 0.12 sec.

AMX 40:

  • first turret turning speed increased by 0.5 grad/sec;
  • first turret view range increased by 5 m;
  • second turret turning speed reduced by 0.25 grad/sec;
  • second turret view range increased by 25 m.

AMX 12t:

  • tank durability reduced by 10 points;
  • turret turning speed increased by 0.25 grad/sec;
  • view range reduced by 7.5 m;
  • guns elevation angles changed from 4 to 12 degrees upwards;
  • reload time of all gun reduced by 0.28 sec;
  • firing speed in the autoloader for all guns reduced by 10%;
  • aiming time for all guns increased by 0.22 sec.

AMX 13 75:

  • tank durability reduced by 30 points;
  • turret turning speed increased by 0.25 grad/sec;
  • view range reduced by 5 m;
  • guns elevation angles changed from 6 to 9 degrees upwards and from 8 to 6 degrees downwards;
  • reload time of gun 75mm SA49 L48 reduced by 0.7 sec;
  • firing speed in the autoloader for gun 75mm SA49 L48 reduced by 9%;
  • aiming time for gun 75mm SA49 L48 increased by 0.22 sec;
  • reload time of gun 75mm SA50 increased by 1 sec;
  • firing speed in the autoloader for gun 75mm SA50 reduced by 10%;
  • aiming time for gun 75mm SA50 increased by 0.22 sec.

AMX 13 90:

  • tank durability reduced by 50 points;
  • durability of mid-suspension reduced;
  • splash from motion and turning for top suspension increased by 5%;
  • turret turning speed increased by 0.25 grad/sec;
  • view range reduced by 2.5 m;
  • guns elevation angle changed from 8 to 9 degrees upwards and from 9 to 6 degrees downwards;
  • reload time of gun 75mm SA50 increased by 1.7 sec;
  • firing speed in the autoloader for gun 75mm SA50 reduced by 10%;
  • splash for gun 75mm SA50 caused by turret turning increased by 25%;
  • aiming time for gun 75mm SA50 increased by 0.22 sec;
  • reload time of gun 90mm F3 increased by 0.9 sec;
  • firing speed in the autoloader for gun 90mm F3 reduced by 10%;
  • splash for gun 90mm F3 caused by turret turning increased by 25%;
  • aiming time of gun 90mm F3 increased by 0.15 sec.

Lorraine 40t:

  • tank durability reduced by 50 points;
  • turning speed reduced by 4 grad/sec;
  • splash from motion and turning on first suspension increased by 5%;
  • splash from motion and turning on second suspension increased by 15%;
  • turret turning speed reduced by 1 grad/sec;
  • view range reduced by 2.5 m;
  • reload time of gun 90mm F3 increased by 2.3 sec;
  • firing speed in the autoloader for gun 90mm F3 reduced by 10%;
  • aiming time for gun 90mm F3 increased by 0.14 sec;
  • reload time of gun 90mm canon DCA 45 increased by 2.3 sec;
  • firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
  • aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
  • reload time of gun 100mm SA 47 increased by 0.6 sec;
  • firing speed in the autoloader for gun 100mm SA 47 reduced by 15%;
  • aiming time of gun 100mm SA 47 increased by 0.14 sec.

Bat Chatillon 25t:

  • tank durability reduced by 100 points;
  • splash from motion and turning on first suspension increased by 5%;
  • splash from motion and turning on second suspension increased by 20%;
  • turret turning speed reduced by 0.5 grad/sec;
  • view range reduced by 2.5 m;
  • guns elevation angles changed from 9 to 6 degrees downwards;
  • reload time of gun 90mm F3 increased by 2.6 sec;
  • firing speed in the autoloader for gun 90mm F3 reduced by 10%;
  • aiming time for gun 90mm F3 increased by 0.14 sec;
  • reload time of gun 90mm canon DCA 45 increased by 2.6 sec;
  • firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
  • aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
  • reload time of gun 100mm SA 47 increased by 3.4 sec;
  • firing speed in the autoloader for gun 100mm SA 47 reduced by 10%;
  • aiming time for gun 100mm SA 47 increased by 0.14 sec.

Interface

  • Added an icon (triangle) to a crew member's image, which denotes what crew member will get experience for a battle at accelerated training.
  • Reworked the design of “tank band” in garage. Changed filter buttons of tanks display in the “band”.
  • Added advanced tooltips for the tanks in the "carousel" tanks in the hangar
  • Added platoon markers and clan tags to “wide” team view mode.
  • Team list width in “wide” view mode matches the longest nickname on the list (team list width used to remain maximal).
  • In-battle team list background is made more transparent.
  • Added animation to changing from “wide” to “narrow” team lists appearing at a battle start.
  • Added new display of teams in battle list: [Frags scored] [Vehicle name] [Tank icon].
  • Added extended pop-up hints for tanks in the “band”. Now it covers minimap.
  • Added extended tank marker adjustment in main and extended modes (at pressing “Alt” key).
  • Added extended adjustment of reticle in sniper mode.
  • Added indicator of shells remaining in rotating drum (cassette/cartridge) to reticle.
  • Produced small changes to the reticle adjustment.
  • When you press “TAB”, a “wide” team view mode is displayed instead of a team list table.
  • Added an option of moving all the crew in the tank to the barracks in the context menu. 
  • Buttons of equipment “mount/demount” are moved to the equipment item slots.
  • Removed the display of unnecessary messages and tank markers in the mode with turned-off userinterface (key ‘V’ per default) .
  • Changed premium account purchase window design.
  • Added ‘Help’ button in the battle menu, which will show the help page with controls after pressing.
  • Renamed ‘Statistics’ garage menu tab to ‘Achievements’.
  • Reworked the minimap frame.
  • Changed the format of message about battle results during Specials (for example, after receiving the x5 XP).
  • Increased the place for text messages over Minimap to avoid the display of them with players nicknames in 3 and more lines.

Graphics

  • Reworked some effect of hitting the ground with a shell.
  • Improved effects of fire on the vehicles.
  • Improved ‘wave’ effects while vehicle moves in water.
  • Reworked special effects for shells hitting snow and sand.
  • Added different levels of graphics, based on the distance, for some special effects.
  • Added birds for some old maps.
  • Removed HE shell penetration marker rendering when the vehicle is not damaged.

Fixes

  • Fixed incorrect display of ISU-152 armor parameters in interface.
  • Fixed shooting effects and sounds of guns of several tanks.
  • Fixed partial tank non-penetration at gun hit after spaced armor penetration (mantlet or gun armor).
  • Fixed “detection” of a tank in a destroyed tank’s after-battle statistics window.
  • Reworked colours and geometry of several German camouflages for a better conformity to actual historical camouflages.
  • "Demountable" equipment renamed to "Complex" in all interface elements.
  • Fixed ‘twitching’ during the battle replay.
  • Fixed mistiming of the reticle , when the replay is on ‘Paused’.
  • Fixed the message, when removing equipment for gold.
  • Fixed the work of ‘Postmortem mode’ post-effect on Low Quality setting of graphics.
  • Fixed view marker sticking on minimap.
  • Fixed the activation of Camouflage net and Binocular Telescope icons before and after the battle.
  • Fixed collisions of tanks with buildings and some other objects.
  • Fixed the error of the standard ammunition load during the purchase and with the tick enabled in the checkbox for the vehicles with the auto-loader device.
  • Fixed the display of the message for recruiting new crew members.
  • Fixed the option of tank selling, with equipment demounting with gold when there is no gold on account.
  • Fixed the bug when a crew member received preferments at skills reset and retrain.
  • Fixed the not matching of the sum of battles played on all vehicles and the common result in the ‘Battle’ tabs, if player participated in non-finished battles (for example, battles, which were interrupted by the unscheduled server maintenance).
  • Cancelled the option of retraining Chinese crew members for non-existing tanks.
  • Removed modules of several premium and top tanks from store.
  • Fixed the opportunity to select notation text in dialogue windows.
  • Fixed small interface errors in the camouflages window.
  • Fixed the error of the text display ‘Last battle’ with the year 1970 in the player profile, if he has no battles played.
  • Fixed the description of ‘Sharpshooter’, ‘Master Gunner’, ‘Confederate’, ‘Reaper’, ‘Invader’, ‘Kamikaze’, ‘Survivor’, ‘Invincible’ achievements.
  • Fixed the description of Billotte’s Medal, Burda’s Medal, and Halonen's Medal.
  • Fixed errors in the system message about camouflage expiring.
  • Fixed text descriptions of several camouflages.
  • Removed notifications about zero cost for shells or consumables resupply.
  • Fixed incorrect message and equipment demounting from a damaged vehicle.
  • Fixed several incorrect text notifications appearing during equipment managing.
  • Tuned the volume for the destruction sound of some objects.
  • At critical hit the voice notification says just "Penetration".
  • Removed the de-tracking sound reproduction while switching on the de-tracked vehicle in ‘Postmortem Mode’.
  • Fixed rare issue with incorrect display (moved horizontally and vertically) of vehicle on long distance.
  • Fixed inability to repeatedly change anisotropic filtration in graphics settings.
  • Fixed some errors in dynamic shadows algorithm. 
  • Fixed some points of in-battle help page (button ‘F1’ per default).
  • Fixed rare game client failure occuring due to archiving implemented with 7.1.1 update.
  • Fixed an occasional bug when a vehicle did not enter battle (hang up during the map loading).
  • Fixed a rare bug with client failure at entering garage.

Incomplete works

  • On some computers (when a PC is more than 8 years) the game client might face partial issues with graphics. Works on the fix are being held at the moment.

Detailed changes as per game economy v.2.0

1. Changes in the vehicle profitability

References

  • +44% — profitability of a vehicle increased by 44%;
  • -8% — profitability of a vehicle decreased by 8%;
  • *(-10%) — vehicle repair cost reduced by 10%;
  • *(+10%) — vehicle repair cost increased by 10%.

Remarks

  • Vehicle that are not on the list have not changed their profitability.

Germany
 
Light tanks Medium tanks Heavy tanks Tank destroyers 
SPG
Tier 1 Leichttraktor +90%        
Tier 2 PzKpfw II +58%     Panzerjager I +36% Sturmpanzer I Bison +57%
PzKpfw 38H735 (f) +10%        
PzKpfw 35(t) +42%        
Tier 3 PzKpfw 38(t) +30%     Marder II +5% Wespe +34%
PzKpfw II Luchs +44%       Sturmpanzer II +40%
T-15 +6%        
PzKpfw III Ausf. A +43%        
Tier 4 PzKpfw 38 nA +25% PzKpfw III +35%   Hetzer +4% Grille +14%
VK 1602 +40%        
Tier 5 VK2801 +14% PzKpfw III/IV +3%   Stug III -5% Hummel +5%
  PzKpfw IV -2%      
Tier 6   VK3001(H) -8% *(- 8,8%)   JagdPz IV -6% GW-Panther +3%
  VK3601(H) -8% *(- 9,75%)      
  VK3001(P) -8%      
Tier 7   VK 3002 (DB) +10% * (+10%) Pz VI Tiger +5% *(+10%) Jagdpanther -3%  
  Pz V Panther *(+5%) Pz VI Tiger (P) -3% *(+10%)    
Tier 8   Panther II -5% * (-5%) VK4502(P)Ausf. A +5%   GW Typ E +7% *(-15%)
    Pz VIB Tiger II +5% *(-5%)    
Tier 9   T-50 +5% VK4502(P)Ausf. B *(+8%)    
    E-75 *(+8%)    
Tier 10     Maus +5% *(-10%)    
    E-100 +5% *(-5%)    

  US
  Light tanks Medium tanks Heavy tanks Tank destroyers SPG
Tier 1 T1 Cunningham +95%        
Tier 2 M2 Light Tank +26% T2 Medium Tank +40%   T18 +56% T57 +40%
T2 LT +10%        
Tier 3          
M3 Stuart +7% M2 Medium Tank +16%   T-82 +26% M37 +35% 
M 22 Locust +10%        
Tier 4 M5 Stuart +20% M3 Lee +12%   T40 +10% M7 Priest +8%
Tier 5   M4 Sherman -8% T14 +15% M10 Wolverine -5%  
  RAM-II +5%      
Tier 6   M4A3E2 -8% *(+25%) M6 -5% M36 Slugger -6%  
  M4A3E8 -8% *(+25%)      
Tier 7   T20 -10% T29 -5% *(+10%) T25 AT -3%  
Tier 8   M26 Pershing -7% *(+3%) T32 -3%   T92 +8%
Tier 9   M46 Patton +5%      

  USSR
  Light tanks Medium tanks Heavy tanks Tank destroyers SPG
Tier 1 MS-1 +82%        
Tier 2 T-26 +46%     AT-1 +52% SU-18 +60%
Tetrarch +10%        
BT-2 +44%        
Tier 3 BT-7 +52%     SU-76 +30% SU-26 +42%
T-46 +46%        
T-127 +15%        
M3 Stuart +10%        
Tier 4 A-20 +37% T-28 +10%   SU-85I +3% SU-5 +13%
T-50 +36%        
Tier 5 T-50-2 +14% Matilda +5% Churchill +6% SU-85 -5%  
  T-34 +5% KV-220 +6%    
Tier 6   T-34-85 -8% *(+10%) KV-1S -5% *(-5%) SU-100 -6%  
    KV-3 -5%    
Tier 7   KV-13 -7% *(+15%) IS +12% *(+5%) SU-152 -3% Object 212 *(+10%)
  T-43 *(-10%)      
Tier 8   T-44  -5% IS-3 +5%   Object 261 +10%
Tier 9   T-54 +10% IS-4 *(+8%) Object  704 -5%
 
Tier 10     IS-7 +5% *(-5%)    

  France
  Light tanks Medium tanks Heavy tanks
Tier 1 RenaultFT +92%    
Tier 2 Hotchkiss H35 +44%    
D1 +55%    
Tier 3 AMX38 +51% D2 +35%  
Tier 4 AMX40 +21%   B1 +20%
Tier 5     BDR G1B +20%
Tier 6 AMX: 13 75 -13% *(+10%)   ARL44 -12%
Tier 7 AMX 13 90 +10%   AMX M4 1945 *(+13%)
Tier 8      
Tier 9   Bat Chat. 25t *(-15%)  
Tier 10     AMX 50B +5% *(-10%)

2. Changes in the amount of experience, required for vehicle research

References

  • SU-18: 125>>>180 — change of amount of experience, required for vehicle research
 Change of experience, required for vehicle research 
                                     
USSR         Germany                                                                                 
       US                                       
Tier 2
SU-18: 125>>>180 Sturmpanzer I Bison: 125>>>160  T57: 125>>>160
BT-2: 115>>>120 Panzerjager I: 125>>>130  T18: 135>>>110
AT-1: 75>>>110 PzKpfw 35(t): 125>>>120 M2 LT: 90>>>120
T-26: 115>>>135 PzKpfw II: 90>>>100 T2 MT: 90>>>120
Tier 3 BT-7: 1090>>>1500
Wespe: 1005>>>3500 (from PzII) M37: 2725>>>3235
T-46: 705>>>1400 PzKpfw III Ausf A: 835>>>1500 M2 MT: 725>>>1140
SU-26: 3605>>>3500 PzKpfw II Luchs: 1005>>>1480 T82: 570>>>1050
SU-76: 615>>>1100 PzKpfw 38(t): 1020>>>1250 T82: 3003>>>4000 (from M3)

Marder II: 745>>>1600

Sturmpanzer II: 3500>>>3600
Tier 4
SU-85B: 2490>>>3100 Hetzer: 3145>>>3600 M5 Stuart: 4120>>>4500

Hetzer: 2120>>>5000 (from Pz38NA)
A-20: 3040>>>3200 Grille: 14445>>>14500 (from Stpz II) M3 Lee: 3385>>>3500
SU-5: 13950>>>10550 Grille: 12925>>>12300 (from Wespe) T40: 2270>>>3300
T-50: 3200>>>4800 Pz38NA 4: 3590>>>3800 M7 Priest: 13160>>>11500
T-28: 3280>>>3600 VK1602 Leopard: 3860>>>5000 M7 Priest: 30385>>>33200 (from M3)

Pz III: 3860>>>3800
Tier 5 KV: 13985>>>14985 PzKpwf IV: 14040>>>15000 T1 Heavy: 13055>>>14055
T-34: 13025>>>11500 VK3001 (H): 26055>>>27800 M4 Sherman: 13055>>>14055
SU-85: 9770>>>12500 VK 2801: 56230>>>52100 M10 Wolverine: 12430>>>14430
SU-85: 40480>>>23500 (from T-34) Hummel: 43215>>>50000 (from Pz III/IV)
SU-8: 47160>>>42500
M4A3E8: 28550>>>30500
T-50-2: 54700>>>62500
M4A3E8: 25260>>>28700 (from M7)
Tier 6 KV-3: 21330>>>18500 JagdPz IV: 30685>>>31100 M12: 112250>>>106000
KV-1S: 26830>>>23800 GW-Panther: 116580>>>109500 M36 Slugger: 58910>>>51900 (from M4A3E8)
SU-100: 25285>>>26500 VK3601(H): 13225>>>8500 (from VK3001(H)) M6: 14605>>>22500 (from M4A3E2)
SU-14: 112890>>>109000

Tier 7 SU-152: 34425>>>31500 PzKpfw VI Tiger(P): 41180>>>45100 T29: 35070>>>42070
KV-13: 63300>>>53300 (from KV-1S) PzKpfw V Panther: 47145>>>48600 T20: 51690>>>55500 (from M4A3E8 and M4A3E2)
Object 212: 185570>>>146000 (from S-51) VK3002(DB): 41180>>>25000 (from VK3001(H)) T25 AT: 55820>>>45000
Object 212: 185570>>>146000 (from SU-14) VK3002(DB): 39750>>>21000 (from VK3601(H)) M40/M43: 148720>>>165000
T-43: 57285>>>53000 Jagdpanther: 64400>>>60500 M26 Pershing: 100750>>>98100
T-43: 26520>>>22200 (from KV-13) Gw-Tiger: 166000>>>162000 T28: 74875>>>87000

PzKpfw V Panther: 24535>>>20000 (from VK3002DB)  
Tier 8 IS-3: 80575>>>77000 PzKpfw VIB Tiger II: 83365>>>78000 T92: 313820>>>326000
 
ISU-152: 79135>>>75000 VK4502(P) Ausf. A: 99550>>>90000
Object 261: 311100>>>320000 Panther II: 98800>>>88500

Ferdinand: 72630>>>77500
Gw typ E: 251000>>>264000
Tier 9 IS-4: 168665>>>164700 Jagdtiger: 176240>>>150300 T95: 178900>>>165000
T-54: 167025>>>160100 E-75: 163490>>>154000

Object 704: 152900>>>176500
Tier 10
IS-7: 178445>>>189200

3. Changes in vehicles cost

References

  • SU-18: 5300>>>3400change in the amount of credits, required for the purchase of a vehicle
Changes in cost (credits) 

USSR                          
US                             
Germany                                            
Tier 2
T-26: 4500>>>3700 T18: 4100>>>3000 Sturmpanzer I Bison: 6000>>>3500
BT-2: 7400>>>3500 T57: 5400>>>3100 Panzerjager I: 3800>>>3200
AT-1: 4400>>>3000 T2 Med: 5100>>>3500 PzKpfw 35(t): 4300>>>3600
SU-18: 5300>>>3400 M2 LT: 4100>>>3400 PzKpfw II: 4100>>>3000
Tier 3
BT-7: 60200>>>37000 T82: 56900>>>30000 Pz II Luchs: 55200>>>39000
T-46: 47400>>>38500 M3 Stuart: 53400>>>37500 PzKpfw III Ausf A: 53100>>>35000
SU-76: 65000>>>35500 M2 Med: 45600>>>31000 PzKpfw 38(t): 36000>>>33000
SU-26: 54300>>>53000 M37: 55800>>>47000 Marder II: 52100>>>42000


Sturmpanzer II: 45000>>>51000
Wespe: 53500>>>48000
Tier 4
T-50: 189300>>>200000 M3 Lee: 155300>>>126000 Pz III: 182500>>>138000
T-28: 189200>>>135000 M5 Stuart: 188700>>>143000 Pz38NA: 185600>>>145000
A-20: 197700>>>134000 T40: 163700>>>125000 VK1602 Leopard: 255100>>>210000
SU-85B: 158300>>>124000 M7 Priest: 149300>>>175000 Hetzer: 164800>>>127000
SU-5: 142100>>>172000
Grille: 147100>>>177000
Tier 5
KV: 333200>>>410000 M4 Sherman: 250500>>>350500 PzKpfw III/IV: 190800>>>315000
T-34: 256700>>>356700 T1 Heavy: 315800>>>435000 VK 2801: 621200>>>705000
SU-85: 360900>>>414000 M7: 240500>>>355000 PzKpwf IV: 244300>>>373000
SU-8: 505000>>>685000 M24 Chaffee: 537550>>>687550 Stug III: 340600>>>422000
T-50-2: 506400>>>725000 M10 Wolverine: 361200>>>415000 Hummel: 512700>>>692700

M41: 520000>>>700000
Tier 6 T-34-85: 708800>>>915000 M4A3E8: 710500>>>930500 VK3001 (P): 720400>>>920000
KV-3: 1078200>>>1055000 M4A3E2: 794700>>>975000 VK3601 (H): 736500>>>935000
KV-1S: 623100>>>850000 M6: 640300>>>885000 VK3001 (H): 623100>>>845000
SU-100: 858900>>>908900 M36 Slugger: 834200>>>884200 JagdPz IV: 840500>>>910500
SU-14: 1117900>>>1460000 M12: 1120800>>>1400000 GW-Panther: 1250000>>>1500000
S-51: 1072500>>>1200000

Tier 7
T-43: 1305300>>>1355000 T20: 1290000>>>1340000 PzKpfw VI Tiger(P): 1276500>>>1395000
SU-152: 1383200>>>1305000 M40/M43: 2438000>>>2838000 PzKpfw VI Tiger: 1256700>>>1390000
Object 212: 2490000>>>2860000
PzKpfw V Panther: 1411800>>>1380000

VK3002(DB): 1386100>>>1369000
Jagdpanther: 1304200>>>1345000
Gw-Tiger: 2560000>>>2910000
Tier 8
T-44: 2010000>>>2085000
PzKpfw VIB Tiger II: 2392000>>>2450000
Object 261: 3548000>>>3430000 VK4502(P) Ausf. A: 2378700>>>2435000


Tier 9
Object 704: 3547000>>>3660000 T95: 3560000>>>3500000 E50: 2890000>>>2990000


Jagdtiger: 3550000>>>3450000
E-75: 3561000>>>3480000
VK 4502 (P) Ausf. B: 3557000>>>3598000
Tier 10


E-100: 6154000>>>6100000

4. Changes in the amount of experience, required for modules research

References

  • 105 mm Howitzer M4: 1550>>>2500 change in the amount of experience, required for module research
Change in the amount of experience, required for a module's research
  USSR US Germany   
Gun  23 mm VY: 180>>>140  20mm Hispano-Suiza Birgikt gun: 180>>>140  2 cm Flak 38 L/112: 180>>>160
45 mm VT-42: 550>>>850 37mm Gun M-5: 40>>>90 3,7 cm KwK 38 (t) L/47: 40>>>120
57 mm ZIS-2: 3200>>>4000 75 mm Howitzer M1A1: 330>>>660 5 cm PaK 39 L/60: 550>>>350
37 mm ZiS-19S: 240>>>160 Ordnance QF 2pdr AT Gun Mk.X: 525>>>500 7,6 cm PaK 36 (r): 3200>>>2600
85 mm LB-2S: 4500>>>5100 75mm Howitzer M3: 1100>>>700 10,5 cm leFH 18 L/28: 1500>>>2500
152 mm Howitzer ML-20 1931: 5550>>>8600 105 mm Howitzer M4: 1550>>>2500 5 cm KwK 39 L/60: 550>>>350
122 mm A-19 1937: 21500>>>18600 57 mm Gun M1 L/50: 2040>>>2350 15 cm sFH 18 L/30: 5200>>>7800
122 mm D-25S 1944: 26700>>>21400 155 mm Gun M1918M1: 12500>>>8800 7,5 cm StuK 42 L/70: 4800>>>4600
  155 mm Gun M1A1: 35000>>>15500 7,5 cm PaK 39 L/48: 4100>>>3400
  90mm Gun M3: 9500>>>14000  
  76 mm AT Gun M1A1: 4750>>>4600  
  76 mm AT Gun M1A2: 6100>>>5800  
  105 mm AT SPH M4 L23: 1550>>>1500  
  90 mm AT Gun M3: 16070>>>14000  
  105 mm Gun T5E1: 40700>>>18100  
  105 mm AT Gun T5E1: 41000>>>18100  
  120 mm AT Gun T53: 63000>>>51000  
Suspension SU-26B: 100>>>300 Cunningham E2: 85>>>70 Leichtetraktorketten B: 90>>>70
T-28A: 1470>>>1220 T18E2: 300>>>100 VK-2801-Ketten Ausf. B: 6750>>>5600
SU-5bis: 100>>>1000 VVSS T36E8: 1500>>>1200 M36T42: 4950>>>6950
T-50-2M: 7640>>>6500 T25T2: 9025>>>13800 VK 4502 (P) verstarkte Ketten: 18890>>>23300
SU-8A: 1625>>>2100    
Turret T136: 9600>>>12100 Cunningham D2: 50>>>40 PzIIturm ausf F 3: 340>>>320
IS-122: 9500>>>12200   PzKpfw-III-Turm Ausf. C 3: 375>>>400
    PzKpfw-38-(t)Turm Ausf.G: 940>840
    PzKpfw-IIL-Grossturm: 830>>>930
    VK3001(P)Porsche Turm: 9800>>>7400
    PzKpfwV Schmalturm: 11620>>>10100
Radio KRSTB: 4700>>>5800    
Engine GAZ-M1: 30>>>35 Cunningham V8: 100>>>60 Krupp M311: 60>>>50
AMO-3: 45>40 Continental W670-7: 500>>>190 Maybach HL 62 TR: 140>>>145
T-26F: 125>>>95 Wright Continental R-975C2: 850>>>350 Maybach HL 62 TRM: 170>>>180
T-26F: 175>>>130 Continental W-670: 720>>>310 Skoda T-15: 150>>>325
M-17F: 500>>>850 Continental R-975-C1: 850>>>550 Maybach HL 38 TR: 100>>>80
V-2-34: 2000>>>5000 Wright G200 M781C9GC1: 10900>>>15100 Maybach HL 120 TR: 850>>>710
V-2K: 2200>>>5100 Continental AV-1790-3: 23000>>>19000 Praga EPA/2: 750>>>550
M-5-400F Bis: 840>>>1200 AV-1790-5A: 12000>>>31000 Praga EPA/3: 1200>>>1000
M-17E: 5600>>>6000   Maybach HL 230 P 45: 23000>>>18800

5. Changes in the modules cost

References

  • 152 mm M-10: 70820>>>58000 — change in the amount of credits, required for the purchase of the module
Changes in the cost of modules (credits)

USSR US Germany
Gun 45 mm 1932: 2350>>>2000 37mm Gun M-5: 2400>>>2000 2 cm Breda: 3570>>>1970
20 mm TNSH: 2580>>>2380 Ordnance QF 2pdr AT Gun Mk.X: 20150>>>17200 2 cm KwK 38 L/55: 2390>>>1920
122 mm Howitzer 1930: 25000>>>35000 57 mm Gun M1 L/50: 38230>>>33000 5 cm KwK 38 L/42: 6970>>>9970
76 mm L-10S: 10090>>>10310 155 mm Gun M1A1: 130800>>>111500 10,5 cm StuH 42 L/28: 22460>>>28000
57 mm ZiS-8: 21980>>>22910 90 mm AT Gun M3: 127300>>>81000 8,8 cm KwK 36 L/56: 81000>>>66000
152 mm M-10: 70820>>>58000 90 mm Gun M3: 93000>>>81000 8,8 cm PaK 36 L/56: 81000>>>66000
122 mm M-30S: 63340>>>42500 76mm Gun M1A2: 64000>>>62000 7,5 cm KwK 42 L/70: 64000>>>53000
85 mm LB-2S: 86550>>>62600 76 mm AT Gun M1A1: 52100>>>50330 7,5 cm StuK 42 L/70: 56000>>>53000
203 mm B-4: 118800>>>150000 76 mm AT Gun M1A2: 64000>>>62000 10,5 cm KwK 42 L/28: 40100>>>28000
85 mm D-5S-85A: 81930>>>59000 105 mm AT SPH M4 L23: 42100>>>40300 7,5 cm KwK 40 L/48: 32360>>>27380
107 mm ZiS-6S: 70850>>>68290 105 mm Gun T5E1: 158000>>>118000 12,8 cm PaK 44 L/55: 309000>>>310000
122 mm A-19 1937: 101990>>>94000 105 mm AT Gun T5E1: 179300>>>118000
122 mm BL-9S: 181000>>>178500 120 mm Gun T53: 302000>>>250000

120 mm AT Gun T53: 310000>>>250000

203mm Howitzer M1: 119000>>>150000
Turret T-50-2M: 9660>>>16500 Cunningham D2: 300>>>200 Verbesserter Turm: 480>>>280
T-34 1942: 7300>>>10000 T37: 12100>>>15500 PzIIturm ausf F 3: 1803>>>1700
T-54 1949: 22000>>>52000 T136: 20750>>>25500 PzKpfw-III-Turm Ausf. C 3: 2200>>>2000
IS-122: 20460>>>26300
PzKpfw-IIL-Grossturm: 4627>>>4700


VK-2801-Turm Ausf. F: 11100>>>17500


VK3001(P)Porsche Turm: 23110>>>21200


PzKpfwV Schmalturm: 27570>>>22300
Suspension T-28A: 6250>>>5250 T82T55E4: 550>>>1850 PzKpfw 38-(t) verstarkte Ketten: 1720>>>1620
T-50-2M: 9100>>>17100 VVSS T36E8: 6350>>>5050 Luchsketten Ausf B: 4626>>>4650
T-34-85-60: 12500>>>9500 M43: 36950>>>30000 VK-2801-Ketten Ausf. B: 9210>>>15000
Object 212M: 22300>>>29700
VK 4502 (P) verstarkte Ketten: 48000>>>60000


G-Tiger-Ketten Ausf. B: 37520>>>30400
Engine T-26F: 830>>>1230 Cunningham V8: 1100>>>650 Krupp M311: 300>>>400
T-26F: 900>>>1500 Continental W670-7: 7600>>>5600 Maybach HL 38 TR: 410>>>500
V-2K: 23050>>>28300 Wright Continental R-975C2: 10200>>>9200 Maybach HL 62 TRM: 4960>>>5000
V-2-34M: 36000>>>29500 Continental W-670: 6200>>>8200 Maybach HL 38 TR: 500>>>700
M-5-400F BiS: 11560>>>16100 Wright G2X M781C9GC1: 34700>>>30000 Maybach HL 120 TRM: 13900>>>19900
M-17E: 25540>>>29300 Continental AV-1790-3: 67000>>>59000 Maybach HL90: 18400>>>16400

AV-1790-5A: 81000>>>99000 Maybach HL 157P: 22300>>>20000


Maybach HL 230 P 45: 66750>>>55000


Maybach HL 234: 98730>>>80000
Radio KRSTB: 30150>>>37500

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